3.-5.2.2017

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Overwatch BYOC #2

Game: Overwatch Starts: Sat, Feb 4th 2017, 14:00 EET Ends: Sun, Feb 5th 2017, 00:00 EET

This is the second BYOC tournament for Overwatch at Assembly Winter 2017 played on Saturday, February 4th. Participation requires a computer slot and your own computer at the event. 

ATTENTION! Players must check-in at GameInfo.

HUOMIO! Pelaajien tulee käydä hoitamassa check-in GameInfossa.

Info

  • Place: Helsinki Exhibition and Convention Centre, Helsinki, Finland
  • Teams: 64
  • Format: 6v6 brackets and double elimination
  • Prize pool: 1640€
  • Sign-up start: January 27, 00:00 EET
  • Discordhttps://discord.gg/gPHBRp7
  • Participation: Computer ticket required, mark all team computer slots in team description

Prizes

  1. 840€
  2. 500€
  3. 300€

Schedule

Saturday Feb 4th. Tournament starts and check in closes at 15:00. Check in opens at 14:00.

Friday 4.2.2017

  • 15:30 RO16, Best of 1
  • 16:00 RO8, Best of 1
  • 16:30 Semifinals Best of 1
  • 17:00 Finals, Best of 3 and RO8/S2, Best of 1
  • 17:30 RO4/S1, Best of 1
  • 18:00 RO4/S2, Best of 1
  • 18:30 RO2/S1 Best of 3
  • 20:00 RO2/S2 Best of 3
  • 21:30 Grand final Best of 5

Rules

Every participant in the tournament is expected to have read these rules thoroughly. Each player is expected to behave according to Fair Play principles. Unsportsmanlike behavior is a punishable offense. The tournament organizer has all the authority concerning these rules and the following punishments. The tournament organizer may put the tournament on hold due to a technical malfunction, a serious medical condition or similar unexpected event.

1. General rules of the tournament

Game: Overwatch (Blizzard Entertainment)
BYOC, 64 teams

Tournament format: Brackets and double elimination. Best of 1 and Grand Final Bo5
Size of the team: 6 players
VoIP software (TeamSpeak, Mumble, Skype) is allowed

Any software that modifies or grants an unfair advantage in the game is strictly forbidden.
Outside spectators/streamers are allowed only if the tournament judges allow it.

2. Players

All players have to stay ready and available for the duration of the tournament or until their elimination from the tournament. Longer absence needs to be approved by the administrators in order to avoid any sort of punishment.
Team lineups must be the same as the ones that the team has registered into the tournament with.
The use of any stand-in-players outside of the registered team lineup is strictly forbidden.

By attending the event players agree without reservations that their name and team name can be published on the tournament websites, social media channels and other community websites.

3. Communication

The team captain or manager is responsible for all communication with the judges of the tournament.

4. General rules for matches

Players will have a minimum of 15 minutes of time to set up their computers before the games begin.
If one of the teams is not seated and ready when games are scheduled to start, the team will automatically concede the first game. There will be a following 15 minutes time left for the team to be ready or they will forfeit the whole match.
The judge will decide with the captains, via a coin toss, which team gets to VETO maps first.
Streaming your own match is not allowed.

Rule set: Competitive
High bandwidth: On
Game mode: Best of One/Five
Map rotation: Single map
Return to lobby: After a game
Map vetos will be done in the order decided by the winner of the coin toss.
Available maps: King's Row, Numbani, Watchpoint: Gibraltar, Dorado, Hanamura, Temple of Anubis, Volskaya, Nepal, Lijiang Tower, Hollywood, Ilios, Route 66, Eichenwalde & Oasis. 
Hero selection limit: 1 per team
All heroes are currently allowed
Disable kill cam: On
General Rules:
In case of a tie on Assault, Hybrid or Escort a preset Best of One Control map is to be played. The team that captures the first objective fully, on the first point of the control map will win the tied map.

Map picks:

For drafting use http://owdraft.com/create 

Best of one (1): the map that remains after ban phase.

Best of three (3): The last two banned maps and remaining map will be played in the order of bans/picks.

Best of five (5):
Teams choose maps in order (1,2,1,2...), starting from the team that was specified to go first after the coin toss. After 9 maps have been banned, picks begin. The last four banned maps and remaining map will be played in the order of bans/picks.

Complete Custom Match Settings

Rule set: Competitive
Map Options:

  • Map rotation: After a game
  • Map order: Single Map
  • Return to lobby: After a game

Maps:
Disable all maps except for the map that is to be played.

Hero Options:

  • Hero selection limit: 1 per team
  • All heroes are currently allowed
  • Role selection limit: None
  • Allow Hero Switching: On
  • Respawn as random hero: Off


Heroes:
All heroes are to be set as "on" unless otherwise instructed.

Gameplay Options:

  • High bandwidth: On
  • Control game mode format: Best of 5
  • Health modifier: 100%
  • Damage modifier: 100%
  • Healing modifier: 100%
  • Ultimate charge rate modifier: 100%
  • Respawn time modifier: 100%
  • Ability cooldown modifier: 100%
  • Disable skins: Off
  • Disable health bars: Off
  • Disable kill cam: On
  • Disable kill feed: Off
  • Headshots only: Off


Team Options:

  • Team balancing: Off
  • When balancing occurs: After a mirror match


5. Rematch and pause

A rematch may be called in case the server crashes. The tournament judges can order a rematch if the need arises.

The game may be paused by asking for a pause on the chat. The tournament judges may pause a game when needed.
The game may be resumed only after both teams have agreed to it.
A maximum time allowed for a pause is five minutes per team.

6. Results

Both of the teams are required to take screenshots of the end screen from the game, which clearly shows all the players involved and whether or not the team won or lost the game.

7. Conflicts, fair play and disciplinary actions

The tournament organizer reserves all rights for changes related to these documents.
In case of a conflict, the game judge will decide the outcome.
All players are required to follow the Fair Play code of conduct and show proper respect in their statements about fellow players or other competing organizations.
Insulting other players, teams, judges or other organizers is strictly forbidden and is grounds for a disciplinary action.
All cheating, including ghosting, is forbidden.
Breaking any of the aforementioned rules will result in sanctions, including but not limited to:
Warnings
Losing a game
Losing a game series
Removal of a player or a team from the tournament
Removal of a player or a team from the event

Three warnings will result in a removal from the tournament. Warnings can be individual or team warnings.

A decision made by a single judge can be challenged by bringing it up with the head judge.
This complaint can only be made right after the decision has been called or the game has ended, which ever occurred first.
The head judge’s decision is final and cannot be challenged.

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