3.-5.2.2017

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CS:GO BYOC #1

Game: Counter-Strike: GO Starts: Fri, Feb 3rd 2017, 17:00 EET Ends: Sat, Feb 4th 2017, 02:00 EET

This is the first BYOC tournament for Counter-Strike: Global Offensive at Assembly Winter 2017 played on Friday, February 3rd. Participation requires a computer slot and your own computer at the event. The participants of the CS:GO non-BYOC tournament are not allowed to participate to this tournament.

ATTENTION! Players must check-in at GameInfo.

HUOMIO! Pelaajien tulee käydä hoitamassa check-in GameInfossa.

Info

  • Place: Helsinki Exhibition and Convention Centre, Helsinki, Finland
  • Teams: 64
  • Format: Single-elimination
  • Match format: Best of 1, Final best of 3
  • Prize pool: 1400€
  • Sign-up start: January 27, 00:00 EET
  • Discordhttps://discord.gg/Y9NrqAg
  • Participation: Computer ticket required, mark all team computer slots in team description.

Prizes

  1. 700€
  2. 440€
  3. 260€

Schedule

Friday Feb 3rd. Tournament starts and check in closes at 17:00. Check in opens at 16:00.

Rules

http://seul.fi/esports/pelisaannot/counter-strike-global-offensive/

  • Tarkennus säänöihin: Kohta 3.3, Muut säännöt / Skriptit:
    • Sallittuja skriptejä ovat ostoskriptit, demo-skriptit sekä jumpthrow-skriptit. Kiellettyjä ovat mm. raten muuttamiset, bunnyhop-skriptit sekä rekyylinpoistoskriptit.
  • Jokaisesta tiimistä pitää ainakin yhden olla Discordissa!
  • Mapveto tehdään pelissä, jonka jälkeen kummatkin tiimit äännestävät jäljelle jäänyttä karttaa.

Demos

  • All players must record in-eyes demos for all matches.
  • Once in the game server, type: record match1_opponent in console, e.g. record match1_ence
  • Recording will stop once you quit the server. In case of disconnect during the match, remember to begin a new recording under different name to prevent overwriting the existing file.
  • Failure to provide complete and working demo file means losing the map. In case of disconnect(s) during the match, multiple demo files are accepted but every single round played by the player must be recorded.
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